INTEGRATION OF LOCAL WISDOM INTO PROBLEM-BASED BOOKS WITH AUGMENTED REALITY TO IMPROVE STUDENTS' CONSERVATION LITERACY
Abstract
Purpose – Students' conservation literacy could be greatly increased by integrating local knowledge with the PBL approach and augmented reality technology. In order to increase students' conservation literacy, this study aimed to create a student book on biodiversity that was focused on problem-based learning, incorporated local knowledge, and supported by augmented reality media.
Methodology – The ADDIE paradigm of research and development is referred to as the research technique. Manokwari high school students served as the study's 32 subjects. Validation sheets and questionnaires were used as data collection tools to assess the validity of the student book and the students' answers to conservation literacy questions. Students' replies, validation results, and conservation literacy abilities were all examined in the descriptive data analysis.
Findings – The findings of this study indicate that the validation results for the Biodiversity Student Book were 93.65% (very valid category), indicating that it is suitable for implementation in learning. The validation of the conservation literacy instrument yielded a 96.13% validity rate (very valid). The results of student responses after the trial of the student book in learning were 85% (very practical or effortless to use category). The results of the trial evaluating the effectiveness of student conservation literacy showed a Sig of 0.000 (<0.05), indicating a difference in the average level of student conservation literacy before and after learning.
Contribution – This study concludes that the use of student books on biodiversity is highly effective in improving and developing students' conservation literacyKeywords
Full Text:
PDFReferences
Abdullah, A., Sayuti, A., Hasanuddin, H., Affan, M., & Wilson, G. (2019). People’s perceptions of elephant conservation and the human-elephant conflict in Aceh Jaya, Sumatra, Indonesia. European Journal of Wildlife Research, 65(5). https://doi.org/10.1007/s10344-019-1307-1
Agustina, D. W., Rachmadiarti, F., & Kuntjoro, S. (2023). Development of Environmental Pollution Handling Flipbook Based on Surabaya Local Wisdom to Train Students’ Ethno-conservation. IJORER : International Journal of Recent Educational Research, 4(1), 16–30. https://doi.org/10.46245/ijorer.v4i1.268
Al Balushi, H. M., & Ambusaidi, A. K. (2023). The influence of environmental education on Omani students' self-reported environmental attitudes and behaviours. International Research in Geographical and Environmental Education, 32(2), 90–106. doi:10.1080/10382046.2022.2154976
Ahmad, N. I. N., & Junaini, S. N. (2022). PrismAR: A Mobile Augmented Reality Mathematics Card Game for Learning Prism. International Journal of Computing and Digital Systems, 11(1), 217–225. https://doi.org/10.12785/ijcds/110118
Alshehri, S. Z. (2024). Exploring students' perceptions of pro-environmental knowledge and behaviour: a mixed-methods investigation. Journal of Turkish Science Education, 21(3), 389–409. https://doi.org/10.36681/tused.2024.021
Anapia, S., Husain, I. H., Mardin, H., Mamu, H. D., & Akbar, M. N. (2024). Pengembangan Modul Pembelajaran Berbasis Augmented Reality Pada Materi Sel Untuk Meningkatkan Kemampuan Berpikir Kritis Peserta Didik SMA Negeri 1 Tibawa. 13(2).
Anwar, R. I. Y., Maulani, J., & Alfah, R. (2023). Prototype Aplikasi Media Pembelajaran Berbasis Digital Mata Pelajaran Biologi Untuk Pengenalan Organ Tubuh Manusia. Technologia : Jurnal Ilmiah, 14(1), 1. https://doi.org/10.31602/tji.v14i1.8051
Aprilinda, Y., Endra, R. Y., Afandi, F. N., Ariani, F., Cucus, A., & Lusi, D. S. (2020). Implementasi Augmented Reality untuk Media Pembelajaran Biologi di Sekolah Menengah Pertama. Explore:Jurnal Sistem Informasi Dan Telematika, 11(2), 124. https://doi.org/10.36448/jsit.v11i2.1591
Ardoin, N. M., Bowers, A. W., & Gaillard, E. (2020). Environmental education outcomes for conservation: A systematic review. Biological Conservation, 241(July 2019), 108224. https://doi.org/10.1016/j.biocon.2019.108224
Aripin, I., & Suryaningsih, Y. (2019). Pengembangan Media Pembelajaran Biologi Menggunakan Teknologi Augmented Reality (AR) Berbasis Android pada Konsep Sistem Saraf. Sainsmat : Jurnal Ilmiah Ilmu Pengetahuan Alam, 8(2), 47. https://doi.org/10.35580/sainsmat82107192019
Arulanand, N., RameshBabu, A., & Rajesh, P. K. (2020). Enriched learning experience using an augmented reality framework in engineering education. Procedia Computer Science, 172(2019), 937–942. https://doi.org/10.1016/j.procs.2020.05.135
Aslan, A. (2021). Problem-based learning in live online classes: Learning achievement, problem-solving skill, communication skill, and interaction. Computers and Education, 171(May), 104237. https://doi.org/10.1016/j.compedu.2021.104237
Asmak Ismail, N. H., B. Awwad, S. A., Thinakaran, R., Quah, W. B., & Muniandy, M. (2024). Virtual Reality and Gamification in Hospitality Education at the Front Desk. TEM Journal, 13(3), 1973–1980. https://doi.org/10.18421/tem133-25
Bliznakova, K., Dukov, N., Tsekova, K., Kupenova, M., Milev, M., & Bliznakov, Z. (2024). Analysing Student Feedback on the Integration of 3D Printing in the Teaching of Mammography for Radiologic Technologists. TEM Journal, 13(3), 1735–1742. https://doi.org/10.18421/tem133-01
Branch, R. M. (2009). Approach, Instructional Design: The ADDIE. In Department of Educational Psychology and Instructional Technology, University of Georgia (Vol. 53, Issue 9).
Canbaz, B., & Yalçin, N. (2024). The Effect of Mathematics Teaching with Mobile Augmented Reality Technology on Secondary School Students’ Attitudes and Academic Achievements. Participatory Educational Research, 11(4), 59–76. https://doi.org/10.17275/per.24.49.11.4
Cardoso-Espinosa, E. O., Cortes-Ruiz, J. A., & Zepeda-Hurtado, M. E. (2024). Effectiveness of Problem-Based Learning to Develop Mathematical Competencies at the Postgraduate Level. TEM Journal, 13(3), 2127–2132. https://doi.org/10.18421/tem133-40
Ciloglu, T., & Ustun, A. B. (2023). The Effects of Mobile AR-based Biology Learning Experience on Students’ Motivation, Self‐Efficacy, and Attitudes in Online Learning. Journal of Science Education and Technology, 32(3), 309–337. https://doi.org/10.1007/s10956-023-10030-7
Çoban, M., Topuz, A. C., Karabulut, A., & Chiu, T. K. F. (2024). Comparing Realities: A Study on the Impact of Virtual Reality versus Paper-Based Reading on Higher Education Students’ Comprehension Skills. Participatory Educational Research, 11(4), 19–36. https://doi.org/10.17275/per.24.47.11.4
Damopolii, I., Nunaki, J. H., Jeni, J., Rampheri, M. B., & Ambusaidi, A. K. (2024). An Integration of local wisdom into a problem-based student book to Empower Students’ Conservation Attitudes. Participatory Educational Research, 11(1), 158–177. https://doi.org/10.17275/per.24.10.11.1
Dehghani, M., Mohammadhasani, N., Hoseinzade Ghalevandi, M., & Azimi, E. (2023). Applying AR-based infographics to enhance learning of the heart and cardiac cycle in biology class. Interactive Learning Environments, 31(1), 185–200. https://doi.org/10.1080/10494820.2020.1765394
Endang Purnama, Suroso Mukti Leksono, Adi Nestiadi, & Septi Kurniasih. (2024). Pengembangan E-LKPD Tema Keaneakragaman Hayati Berbasis Hasil Riset untuk Meningkatkan Kemampuan Literasi Konservasi Siswa SMP Kelas VII. Jurnal Pendidikan Mipa, 14(1), 194–199. https://doi.org/10.37630/jpm.v14i1.1484
Fakhrudin, A., Sri, Y., & Riyadi, R. (2019). Implementation of Augmented Reality Technology in Natural Sciences Learning in Elementary Schools to Optimize the Students� Learning Results. IJIET (International Journal of Indonesian Education and Teaching), 3(1), 1–10. https://doi.org/10.24071/ijiet.v3i1.814
Fitriani, H., Asy’ari, M., Zubaidah, S., Mahanal, S., & Samsuri, T. (2024). Enhancing prospective biology teachers’ critical analysis skills: an evaluation of the effects of a plant anatomy and development textbook. Journal of Turkish Science Education, 21(3), 533–548. https://doi.org/10.36681/tused.2024.028
Fitrianingsih, R., Sudiarti, D., Hakim, M., & Author, C. (2023). Penerapan Media Augmented Reality Untuk Meningkatkan Minat Dan Hasil Belajar Ipa Pada Materi Sistem Ekskresi Application of Augmented Reality Media To Increase Interest and Results in Science Study in Excretion System Materials. Jurnal Biologi Dan Konservasi, 5(1).
Garzón, J., Kinshuk, Baldiris, S., Gutiérrez, J., & Pavón, J. (2020). How do pedagogical approaches affect the impact of augmented Reality on education? A meta-analysis and research synthesis. Educational Research Review, 31, 100334. https://doi.org/10.1016/j.edurev.2020.100334
Güvenir, Z., & Türkmen, L. (2024). The examination of preschool children’s environmental attitudes and awareness. Journal of Turkish Science Education, 21(3), 430–447. https://doi.org/10.36681/tused.2024.023
Harahap, R. D., Bangun, B., & Siregar, S. U. (2025). The effectiveness of IMLO Biology media in enhancing students ’ learning motivation under the Merdeka Curriculum. 8(2), 184–191. DOI : 10.30821/biolokus.v8i2.4796
Harahap, R. D., & Hasibuan, R. (2025). Efektivitas Penggunaan Media Sosial Tiktok Untuk Pembelajaran Biologi di SMA Negeri 1 Rantau Utara. 13(2), 1200–1207.
Hidayat, H., M. Tanucan, J. C., Harmanto, D., Dewi, F. K., Dewi, I. P., Anori, S., & Agustiarmi, W. (2024). The Influence of Augmented Reality Mobile App on Electronics Engineering Students’ Self-Competence. TEM Journal, 13(3), 2310–2318. https://doi.org/10.18421/tem133-58
Hijra, N., Iwan, I., & Jeni, J. (2025). Integration of local wisdom and augmented Reality into PBL biodiversity worksheets: The impact on students' conservation literacy. 1(1), 27–36.
Ilona-Elefteryja, L., Meletiou-Mavrotheris, M., & Katzis, K. (2020). Augmented Reality in lower secondary education: A teacher professional development program in Cyprus and Greece. Education Sciences, 10(4). https://doi.org/10.3390/educsci10040121
Indrasvari, M., Harahap, R. D., & Harahap, D. A. (2021). Analysis of the impact of smartphone use on adolescent social interactions during COVID-19. Jurnal Penelitian Pendidikan IPA, 7(2), 167–172. https://doi.org/10.29303/jppipa.v7i2.622
İslim, Ö. F., Namli, Ş., Sevim Çirak, N., Özçakir, B., & Lavicza, Z. (2024). Augmented Reality in Mathematics Education: A Systematic Review. Participatory Educational Research, 11(4), 115–139. https://doi.org/10.17275/per.24.52.11.4
Iwan, I., Istisaroh, I., Sirait, S. H. K., & Damopolii, I. (2020). The development of teaching materials oriented to problem-based learning, integrating Tifa to train students' critical thinking skills. AIP Conference Proceedings, 2215(April). https://doi.org/10.1063/5.0000587
Iwan*, I., Sirait, S. H. K., & Fahmi, D. (2024). Development of an Interactive E-Module Based On Flipbook Protista Material To Improve Student Biology Learning Outcomes. Jurnal IPA & Pembelajaran IPA, 8(2), 131–142. https://doi.org/10.24815/jipi.v8i2.38478
Iwan, I., Hanna, S., Sirait, K., & Rumalolas, N. (2024). Development of augmented Reality-assisted teaching modules for the human sensory system to improve student learning outcomes.
Iwan, I., Sumitro, S. B., Ibrohim, I., Rohman, F., Sciences, N., Sciences, N., & Sciences, N. (2024). The Effect of Pbl Integrated with Igya Ser Hanjob's Local Wisdom To Improve Students' Problem-Solving. 11(1), 20–32.
Iwan, Sumitro, S. B., Ibrohim, & Rohman, F. (2024). The Effectiveness of the Problem-Based Learning Model to Enhance Students’ Critical Thinking Skills on Conservation Biology Courses. Jurnal Penelitian Pendidikan IPA, 10(8), 4641–4649. https://doi.org/10.29303/jppipa.v10i8.6959
Iwan, I., Jeni, J., & Nurfathurrahmah, N. (2025a). Biodiversity Module Based on Problem-Based Learning Local Wisdom Assisted by Augmented Reality : Improving Students ’ Critical Thinking. 12(2), 497–510.
Iwan, I., Jeni, J., & Nurfathurrahmah, N. (2025b). Strengthening Conservation Literacy through Integrating Local Wisdom into Problem-Based Learning in Secondary School Students. Participatory Educational Research, 12(6), 108–122. https://doi.org/10.17275/per.25.81.12.6
Kartini, K. S., Tri, I. N., & Putra, A. (2020). Respon Siswa Terhadap Pengembangan Media Pembelajaran Interaktif Berbasis Android. 4(1), 12–19.
Kharchenko, Y. V., Babenko, O. M., & Kiv, A. E. (2021). Using Blippar to create augmented Reality in chemistry education. CEUR Workshop Proceedings, 2898, 213–229.
Kocak, E., Yalcin-Celik, A., & Uluyol, C. (2023). Pre-service Teachers’ Environmental Literacy: The Role of STEM-Based Environmental Education with Microcontrollers. Participatory Educational Research, 10(5), 233–247. https://doi.org/10.17275/per.23.84.10.5
Kumalasari, S. M., & Fikroh*, R. A. (2023). Development of Android-based Augmented Reality Learning Media on Atomic Matter. Jurnal Pendidikan Sains Indonesia, 11(3), 683–696. https://doi.org/10.24815/jpsi.v11i3.30960
Law, E. L. C., & Heintz, M. (2021). Augmented reality applications for K-12 education: A systematic review from the usability and user experience perspective. International Journal of Child-Computer Interaction, 30, 100321. https://doi.org/10.1016/j.ijcci.2021.100321
Lino Padang, F. A., Ramlawati, R., & Yunus, S. R. (2022). Media Assemblr Edu Berbasis Augmented Reality Untuk Meningkatkan Hasil Belajar Materi Sistem Organisasi Kehidupan Makhluk Hidup. Diklabio: Jurnal Pendidikan Dan Pembelajaran Biologi, 6(1), 38–46. https://doi.org/10.33369/diklabio.6.1.38-46
Lintangesukmanjaya, R. T., Prahani*, B. K., Marianus, M., Wibowo, F. C., Costu, B., & Arymbekov, B. (2024). Profile of Students’ Critical Thinking Skills in 3D Module Learning Material on Gas Kinetic Theory with Inquiry Model. Jurnal Pendidikan Sains Indonesia, 12(1), 77–94. https://doi.org/10.24815/jpsi.v12i1.33877
Lubis, S. P. W., Suryadarma, I. G. P., Paidi, & Yanto, B. E. (2022). The Effectiveness of Problem-based learning with Local Wisdom oriented to Socio-Scientific Issues. International Journal of Instruction, 15(2), 455–472. https://doi.org/10.29333/iji.2022.15225a
Muhfahroyin, M., Rachmadiarti, F., Mahanal, S., Zubaidah, S., & Siagiyanto, B. E. (2023). Improving the critical thinking of low-ability students through TPS and PBL integration in biology learning. Journal of Turkish Science Education, 20(4), 606–618. https://doi.org/10.36681/tused.2023.034
Oz, T., & Isik, A. (2024). The Opportunities for Mathematical Reasoning Skills That Teachers Provide for Their Students in The Learning Environment. Participatory Educational Research, 11(3), 1–21. https://doi.org/10.17275/per.24.31.11.3
Purnamasari, D., Sudarisman, S., & Dwiastuti, S. (2016). Pengaruh Penerapan Media Augmented Reality Berbasis Discovery Learning Terhadap Hasil Belajar Pada Materi Darah. Bio-Pedagogi, 5(2), 7. https://doi.org/10.20961/bio-pedagogi.v5i2.5416
Rahma Sari, A., Okra, R., Antoni Musril, H., & Derta, S. (2023). Perancangan Media Pembelajaran Biologi Berbasis Augmented Reality (Ar) Menggunakan Assemblr Edu Di Sma Negeri 1 Bukittinggi. JATI (Jurnal Mahasiswa Teknik Informatika), 7(2), 1387–1394. https://doi.org/10.36040/jati.v7i2.7247
Rahmat, A. D., Kuswanto, H., Wilujeng, I., & Daud, A. N. M. (2024). Local Culture Integration in Physics Experiments: Exploring Angklung with Arduino-Enhanced Frequency Measurement. TEM Journal, 13(2), 1248–1255. https://doi.org/10.18421/TEM132-38
Ratnasari, D., Mahrawi, M., Wahyuni, I., & Risdatika, V. (2022). Pengaruh Augmented Reality Berbasis Web Dengan Model Problem Based Learning Terhadap Sikap Konservasi Peserta Didik. Al-Ulum: Jurnal Sains Dan Teknologi, 8(1), 6. https://doi.org/10.31602/ajst.v8i1.7904
Regala, G. (2019). Problem-Based Learning Module in the Conservation of Ecosystem. 4th International Congress on Action Research, Action Learning, March. https://www.researchgate.net/publication/369542640
Sholikha, A. M., Bachrib, B. S., & Dewi, U. (2024). Pengembangan Media Pembelajaran Augmented Reality Berbasis Problem Based Learning dalam Materi Virus Biologi. JIIP - Jurnal Ilmiah Ilmu Pendidikan, 7(3), 2663–2668. https://doi.org/10.54371/jiip.v7i3.3549
Sharma, S., Tuli, N., & Mantri, A. (2022). Augmented Reality in Educational Environments: A Systematic Review. Journal of Engineering Education Transformations, 36(2), 7–19. https://doi.org/10.16920/jeet/2022/v36i2/22149
Sugiyono. (2015). Metode Penelitian Pendidikan : Pendekatan Kuantitatif, Kualitatif, Dan R&D.
Suharti, P., Asyari, A., & Wikanta, W. (2024). Augmented Reality-integrated educational game using a problem-based learning model to improve critical thinking skills. Research and Development in Education (RaDEn), 4(1), 320–336. https://doi.org/10.22219/raden.v4i1.32026
Suprapto, N., Rizki, I. A., Saphira, H. V., Alfarizy, Y., & Jannah, S. N. (2024). Exploration of science concepts in Indonesian indigenous culture: actualization of the Indonesian curriculum. Journal of Turkish Science Education, 21(3), 410–429. https://doi.org/10.36681/tused.2024.022
Tamam, B., & Qomaria, N. (2023). Implementation of Augmented Reality In Biology Learning: Its Effect on Learning Motivation and Retention. Journal of Education Research and Evaluation, 7(1), 17–22. https://doi.org/10.23887/jere.v7i1.59038
Thenu, E. C., Iwan, I., & Jeni, J. (2025). Pengembangan Buku Siswa Keanekaragaman Hayati Berorientasi Problem-Based Learning Terintegrasi Kearifan Lokal Dan Berbantuan Augmented Reality Untuk Melatih Kemampuan Berpikir Kritis Siswa. 6(1), 11–19.
Tresnawati, N., Tarmidzi, & Siroj, N. (2021). Pelatihan Skill Dimention Bagi Siswa Sd Melalui Program Edukasi Literasi Konservasi Mangrove Berbasis Etnosains Di Sdn 3 Ambulu Kabupaten Cirebon. Abdimas Awang Long, 4(1), 41–50. https://doi.org/10.56301/awal.v4i1.124
Usman, G. B. T., Ali, M. N., & Ahmad, M. Z. (2023). Effectiveness of self learning modules on achievement in biology among secondary school students. Journal of Turkish Science Education, 20(3), 453–467.
Yilmaz, A. (2024). Enhancing the Professional Skills Development Project (MESGEP): An Attempt to Facilitate Ecological Awareness. Participatory Educational Research, 11(1), 16–31. https://doi.org/10.17275/per.24.2.11.1
Yusuf, I. (2024). The Frontier Areas ’ Student Acceptance of Physics Fun-based Mobile Application : Incorporating the Process-Oriented Guided-Inquiry Learning ( POGIL ) Strategy Punaji SETYOSARI Dedi KUSWANDI Saida ULFA. 11(November), 152–171.
DOI: https://doi.org/10.36987/jes.v13i1.8293
Refbacks
- There are currently no refbacks.
Copyright (c) 2026 Iwan Iwan, Jeni Jeni, Nurfathurrahmah Nurfathurrahmah, Sumaifa Sumaifa

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.







1.jpg)






